2010년 10월 5일 화요일

FIFA Soccer Games For XBox And Playstation - The Changes And Revisions

Electronic Arts has always had an ace up its sleeve with their FIFA license. From 1993, they gained the FIFA license to published and develop FIFA-based games. Up until the present, they still maintain this license and have grown the franchise to be one of the biggest football games in existence. It has seen phenomenal improvements since its first iteration and the player base has grown substantially. While there are other competitors in the field, the FIFA license gives them a leg-up over them and provides their FIFA soccer games for XBox and Playstation a much higher success rate due to success and credibility.

 

2006 - FIFA 07

 

The first FIFA game to touch the XBox 360, it marked the refinement of the franchise. It stripped down the available teams and instead focused on the four European leagues as well as the Mexican Clausura and national teams. The atmosphere has also been dramatically improved with the crowd now reacting in a more human manner. They will react to the different events throughout the game, the crowd will be local to the region where the match is taking place and there will also be differing sizes of support, such as a small part of the crowd cheering away, while the rest is home.

 

2007 - FIFA 08

 

FIFA 08 furthers the online portions of the game, keeping in line with the growth of the multiplayer market. Online cooperative play and player vs player interactive leagues are now available online, allowing players to choose their league and team to compete against a real player. This was refined with the ability to carry out trick moves. Additional gameplay additions include 'Be a Pro Mode', which gives the players the ability to play a match as only a single player in the team, besides the goalkeeper. Overall, the game also sees a decrease in the speed of each match.

 

2008 - FIFA 09

 

As with all of the FIFA games, there are a number of improvements. Hundreds, according to the game's producer. Improved responsiveness is also a noted change, which allows for more control over the ball and a shoulder-to-shoulder system that takes into account the players' strength when they jostle. A further expansion of this system allows for a massive overhaul of the player-to-player collision system that takes into account each player's speed, weight and power. Additionally, the goalkeeper has been improved to have better reactions, faster recovery and better positioning.

 

The weather system has also been improved to allow for rain, snow, day, dusk and night matches, dependent on the stadium. Manager mode does not see the weather changes. Again, this is not an exhaustive list, but these are some of the major additions and changes.

 

2009 - FIFA 10

 

The latest in the franchise, FIFA 10 brings about many new additions to the Manager Mode that many players have welcomed. A new Assistant Manager can sort out your team for you while you focus on the the larger gameplay. Furthermore, sponsors are less important, while the club's board of directors are more so, due to their ability to dish out whatever wages they feel your team deserves. The Auto-Resolve option for matches now takes into account the team's overall strength, rather than randomly choosing a winner.

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